


namespace CfgStory
{

    public enum StoryBackGroundType
    {
        // Delete : 删除
        Delete = -1,
        // None : 
        None = 0,
        // BlurGenerate : 生成的模糊背景
        BlurGenerate = 1,
        // Asset : 资源图片
        Asset = 2,
    }
}